Additional memory is allocated for graphics as needed using Intel's Dynamic Video Memory Technology (DVMT), to provide an optimal balance between graphics and system memory use. 8 MB is pre-allocated for graphics use at system boot time. Graphics memory usage varies depending on the amount of system memory installed and system load. Graphics memory is shared with system memory. If a graphics card other than an SDVO/ADD2 card is installed in the PCI Express™ x16 slot, the internal graphics cannot be enabled). PCI Express™ x16 (If an external graphics card is installed in a PCI or PCIe x1 slot, the internal graphics can be enabled or disabled using the system's BIOS setup utility. Microsoft DirectX® 9 based with support for Pixel Shader 2.0, 4:1 anisotropic filtering, Gaussian texture filtering, shadow maps, volumetric textures, double-sided stencil buffers, and 4 pixel pipes. Integrated Graphics Media Accelerator 3100
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